What is Ventuz?

Ventuz is a real-time graphics content creation, authoring and playout control software. It is designed for high-end audiovisual content production including interactive presentations and events, video walls, on-air broadcast graphics and in-studio lighting and staging.  Ventuz combines robust stability and streamlined functionality that can be easily integrated into complex hardware and software systems.

Ventuz Director

Ventuz Director is a playout control application dedicated to driving Ventuz content in any kind of audiovisual production realm. Ventuz Director requires no system specific knowledge to use as an operator and a minimal learning curve. It allows for the operation of any kind of configuration or show, but also gives the possibility to write bespoke applications that then run within the Director interface.

Director uses familiar concepts and workflows, such as a template/page paradigm, complete with playlist and shotbox, or a timeline based workflow more reminiscent of NLE systems. Both work fluidly with the same content and with each other. Thereby, Director brings real-time data driven 3D graphics into a standard pipeline that operators will be comfortable and familiar with. 

Director’s customizable interface allows operators to quickly and easily run through a playlist, preview graphics, make last minute changes to the content and take the graphics to air. The interface can be completely customized to suit any workspace environment and can span across several screens. With lightning fast response times, it is built with the requirements of a live production environment in mind.

Intelligent animation behavior is inherent in the Ventuz architecture. Thus, allowing graphics to transition in, out and through multiple takes without manual intervention becomes a simple task. The Ventuz state logic engine automatically selects the appropriate animation path from any graphic to another. Graphic collision errors are a thing of the past and operator control is significantly simplified.


  • Customizable User Interface
  • Import of numerous Image Formats
  • Easy to learn due to familiar Workflows
  • Timeline and Playlist based Workflow
  • Sample accurate Audio Support
  • Full .NET API for custom Interfaces and Controls
  • Modular Template / Page based Scene Setup
  • Multi Format Movie Clip Playback
  • XML / JSON based Data Exchange
  • Full UniCode Character Support

Ventuz Designer

Ventuz Designer is the creation and authoring application for Ventuz content. Using a powerful but inherently flexible node based authoring system, it combines the worlds of logic, animation, compositing and design in a real-time 3D environment. Complete freedom of creativity paired with data connectivity, state-logic animation, and instant implementation of interactivity allows for content that is truly unique.

The workflow of Ventuz Designer is based on a node-structure. Through simple drag-and-drop actions, assets such as film clips, images, text and external data can be imported, arranged and animated swiftly and easily, while the final result can be observed at all times. Next to common time-line based animation processes, Ventuz Designer offers a state animation logic, which is the perfect solution for creating animations based on triggers and commands, such as interactive applications.

To create bespoke and high-end applications in Ventuz Designer, no coding skills are required. If, however, special scripts are needed for certain functionalities, it is an easy task to implement them into the Ventuz project using .NET. Similarly, Ventuz supports HLSL 3D shaders for effects such as realistic 3D glass, shadowing, and many more. Besides a wide range of presets, custom shaders can be written as well.


  • Realtime 3D Authoring Environment        
  • HLSL Shader Editing
  • Sample accurate Audio Support
  • Node-based Workflow
  • Event-driven State Machine
  • Multi Format Movie Clip Playback
  • Non-linear Animation
  • Import of numerous Image Formats
  • Integrated Chromium Web Browser
  • Math Effects, Logic and 
  • Import of 3D Geometries, Textures 
    and Animations        
  • Data Retrieval from Excel, XML, Text Files 
    and Databases
  • C# and VB.NET Support

Ventuz Runtime

Ventuz Runtime is the output software for projects created in Ventuz Director and Designer. It brings with it a highly stable 3D engine for maximum performance and reliability. A variety of output options offers the perfect solution for any given task at hand: be it machine clusters for video wall setups, or VGA over IP for complex network based graphics operations. Additionally, Ventuz Runtime covers all areas of broadcast output requirements, regardless of location, output format or resolution, even 3G and 4k.


  • 3G Output
  • 4k Output
  • SDI / dualSDI
  • VGA over IP
  • Multi-GPU